Ayaka Yasunaga
I am a Ph.D. student advised by Prof. Hideo Saito at Keio University, Japan. I am a Research Fellow of JST Support for Pioneering Research Initiated by the Next Generation. My research interests include Computer Vision and Augmented Reality. I am passionate about capturing reality by User-in-the-loop 3D scene photography.
Publications
Domestic Conferences
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MPI表現の誤差可視化による自由視点観察用多視点画像撮影支援システム
安永綾花,斎藤英雄, 森尚平, 画像の認識・理解シンポジウム (MIRU), 熊本, 2024年8月 (Poster) -
撮影者に向けた視覚的フィードバックを介した多層シーン画像撮影システム
安永綾花,斎藤英雄, 森尚平, 複合現実感研究会, 横浜, 2024年1月 (Oral) -
非視線方向ニューラル輝度場生成による遮蔽物体の三次元追跡
安永綾花, 杉村大輔, 電子情報通信学会総合大会, さいたま, 2023年3月 (Oral) -
顔特徴と発話時の唇の動きに基づく階層的生体認証
安永綾花, 岡田祐花, 園櫻子, 杉村大輔, 電子情報通信学会総合大会, オンライン, 2022年3月 (Oral)
Education
- Ph.D in Engineering, Keio University, Kanagawa, Japann
- M.S. in Engineering, Keio University, Kanagawa, Japan
- B.S. in Science, Tsuda University, Tokyo, Japan
Grants
- JST Support for Pioneering Research Initiated by the Next Generation (SPRING)
Work Experiences
- Internship, Sony Corporation (Feb. 2024 - Feb. 2024)
- Internship, NTT DATA Japan Corporation (Sep. 2023 - Sep. 2023)
- Internship, KDDI Corporation (Sep. 2023 - Sep. 2023)
- Internship, Sony Corporation (Aug. 2021 - Sep. 2021)
- Internship, IBM Japan Ltd. (Aug. 2021 - Aug. 2021)
Skills
Programming Languages
- Python, Java, C#, HTML/CSS, JavaScript, Swift, SQL, Haskell, ShaderLab
Libraries
- PyTorch, OpenCV
Tools
- Unity, Xcode, Blender
Research
I am a Ph.D. student at Keio University, passionately engaged in research on 3D scene capturing using computer vision and augmented reality techniques. My previous work spans various aspects of 3D view synthesis, including multi-view image capturing with error visualization support in Multi-Plane Image (MPI) and object tracking using neural radiance fields (NeRF). My contributions to the field have been recognized through publications at domestic research conferences.
Throughout my academic journey, I have actively participated in research and internships, all aimed at advancing 3D view synthesis. I am dedicated to capturing reality through User-in-the-loop 3D scene photography to advance digital archiving, with the aim of preserving historical heritage, cultural assets, and documenting disasters.